Andrew Scott Duncan came up in the music world as a founding member of OK Go. Disillusioned by the glitz and glam of the touring rockband lifestyle he pivoted to becoming a music producer in San Francisco. There he met some filmmakers from ILM who wanted to become directors. Supporting CG artists who were making their own films took him to Los Angeles where he worked on indie films as a sound designer and dialog editor. Interactive sound projects started coming in which brought the chance to work for Disney. And at the same time, broadcast commercial score opportunities started to materialize. Then, in 2016 Andrew got a gig editing podcasts for Salesforce.com. At the time Salesforce was building internal production for all of its film and media endeavors so he built a sound department with partners Ryan Kleeman and JP Dutreil. They provided production audio and post production for countless film and live activation projects. In 2023 Salesforce started to scale back its marketing department and by 2024 support for internal productions had waned. Andrew is now an independent sound worker in San Diego and online.
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Core Focus -
Audio Production Cycle Management – Brand Identity – Team Development & Training – Process Design & Improvement
Content Strategy – Score Development & Composition – Vendor Relations – Storytelling
CREATIVE DIRECTOR – SOUND DEPARTMENT ▪ Salesforce ▪ 2016 – 2024
Promoted from a contract role to own all aspects of the brand’s audio design strategy and operations, spearheading the development and growth of a full-scale in-house production group. Expanded the function from a sole enterprise to a team of three overseeing all aspects of project planning, shooting, editing & post-production, and delivery, enhancing the impact of sales and marketing events and initiatives through studio-quality audio content.
Drove the development of the brand’s internal podcasting application, directing all stages of development to ensure compliance with data security measures without impacting content delivery – application earned recognition as the most-adopted internally in company history.
Developed and iterated upon the Salesforce Audio Logo in conjunction with the 2019 “We Bring Companies and Customers Together” campaign, driving the mnemonic’s adoption as a core component of the company’s marketing strategy.
Oversaw all sound design and composition efforts for internal customer stories, leveraging technical and creative expertise to guide on-set production, editing, and post-production.
Advocated for opportunities to integrate audio services into Salesforce’s larger brand vision, elevating audio branding standards across podcasts, events, customer films, broadcast commercials and keynote addresses to build consistent, compelling content.
SOUND DESIGNER & DIALOGUE EDITOR ▪ Freelance ▪ 2013 – 2020
Partnered with cross-functional teams to uphold the quality of more than 20 film and television projects representing a wide range of genres, adapting design and technical requirements to meet each story’s needs.
Earned recognition as the Supervising Dialogue/ADR Editor for Halo 4: Forward Until Dawn, receiving the Golden Reel Award for Best Sound Editing – Computer Episodic Entertainment in 2013.
Additional accomplishments:
Built an engaged international audience as one of the founding members of the band OK Go, recording and producing two records and multiple complex, high-energy music videos in addition to tours in the US, Europe, and Japan.
Developed the musical score, sound effects, and application design of the Disney Habit Heroes interactive exhibit, partnering with technical development teams to ensure a cohesive experience across digital platforms and on-site at EPCOT Center.
Created the full sound design and score for the interactive graphic novel Operation Ajax, building a cohesive audio narrative utilizing ambient sound and music loops – full experience was presented at SXSW in 2012 and earned positive recognition from publications such as The New York Times, Huffington Post, and Democracy Now.